Registered Designs for Toys, Games and Sports Equipment in Israel

A board game, a toy figure and a sports ball may serve very different purposes, yet each can carry commercially distinctive visual features. An Israeli registered design may protect the appearance of a game board, a construction-toy component or a particular surface pattern of sports equipment. It does not, merely by being registered, protect the game’s rules, a general engineering concept or the ability to perform a sporting activity.

Drori Stav IP advises overseas game developers, toy manufacturers, product designers, sporting-goods companies and their counsel on design protection in Israel. Effective filing begins with a decision about what should be claimed: a whole product, an individual component, a repeated surface feature or a configuration of several parts.

What Does an Israeli Registered Design Protect?

The Israeli Designs Law, 5777-2017, protects the appearance of products or parts where the statutory requirements, particularly novelty and individual character, are satisfied. Potential features include shape, outline, color, texture and ornamentation.

For a board game, the distinctive feature may be a three-dimensional board or pieces; for a toy, the form of a figure or connector; for sports goods, the shape or ornament of a ball or accessory. The fact that an item is entertaining, educational or more efficient in use is not itself a registrable visual feature.

Product development may call for coordinated patent protection for technical inventions, copyright for original artistic expression and trademarks for source-identifying signs.

Board Games: Rules, Artwork and Physical Design Are Different

A board game can be separated into the rules governing play, the illustrated graphics or text, and the physical appearance of the board and pieces. Design registration generally concerns the product’s specific visual appearance, not a monopoly on how players earn points, progress or win.

Where a game includes a board and several types of pieces, it may be sensible to protect the board separately from figures or tokens whose appearance changes between editions. Boards, figures and tokens may warrant separate filings when their visual identities differ.

Example 1: US D997,252 S1, Game Board

US Design Patent D997,252 S1, assigned to Smart NV, depicts a game board in perspective and other views. The registration specifies that certain game pieces shown in broken lines illustrate use but are not part of the claimed appearance.

This demonstrates an important filing distinction: drawings may provide useful context without claiming every illustrated object. A registered board does not confer exclusive rights in all game rules or every piece that could be placed upon it. The particular broken-line convention used in the US application must be assessed under Israeli drawing requirements before being adopted locally.

For the broader combination of patents, trademarks, copyright and designs in games see Intellectual Property Protection for Board Games.

Construction Toys: The Must-Fit Problem

Construction toys, interchangeable parts and three-dimensional puzzles raise particular questions because some shapes are required to connect one component to another with precise tolerances. A projection, recess or connector may be dictated by fit, strength and functional requirements.

Section 10 of the Israeli Designs Law excludes certain appearance features dictated solely by technical function or necessary exact interconnection. The filing should isolate the component’s visual choices from the shapes required for functional interconnection.

European rules distinguish functional exclusions, necessary interconnection and certain modular systems. The EUIPO guidance is useful comparative material, but the Israeli statutory conditions must be analyzed independently.

Example 2: US D1,067,989 S1, Construction Toy Piece

US Design Patent D1,067,989 S1, assigned to Ravensburger, claims the appearance of a specific construction-toy piece rather than the complete modular toy system. The description notes threefold rotational symmetry and identifies parts drawn in broken lines as unclaimed.

A component may possess independent visual identity even when it is used in countless assemblies. The claim covers the depicted component’s appearance, with functional and must-fit restrictions determined by Section 10.

Toy Characters, Dolls and Collectibles

A toy character may involve both a physical product design and original artistic expression. A design registration can focus on the head-to-body proportions, limb shapes, fixed clothing or another represented aspect of a figurine. Copyright may protect original character artwork in the circumstances prescribed by copyright law.

Where the same character is offered in different outfits, poses or with interchangeable accessories, the manufacturer should identify which appearance remains constant and whether more than one registration is justified. The selection of views and any additional filings should reflect the poses and features most relevant to the product family.

Commissioning agreements with illustrators and sculptors should address ownership of drawings, physical models and subsequent variations.

Sports Equipment: Visual Design Versus Performance

A ball, racket or exercise device must meet performance, strength, balance, grip or safety requirements. But technical constraints do not eliminate all freedom to choose visible outlines, panel arrangements, textures and ornamentation.

WIPO’s materials on product designs in sports explain the commercial importance of distinctive equipment appearance. Internal engineering improvements, however, call for a different inquiry from a registration that claims an external panel or hole pattern.

Example 3: US D1,070,254 S1, Sport Ball

US Design Patent D1,070,254 S1, assigned to Selkirk Sport, concerns the specific appearance of six round openings in a defined region of a sport ball, rather than the appearance of the entire ball. The registration uses solid lines for claimed features, broken lines for unclaimed portions and boundary lines to delimit the protected region.

The example shows how a discrete visual feature of an otherwise familiar sports product can be the subject of a design claim. The registration does not monopolize perforated sports balls generally or the functional performance of the openings.

Locarno Classification for Toys and Sports Products

The WIPO Locarno Classification places many games and toys in Class 21-01 and sports and gymnastic equipment in Class 21-02. Board games, dolls and construction toys may belong to the former, while balls, rackets and certain exercise products may fall in the latter.

A sports collection may span multiple Locarno classes: clothing and footwear commonly fall in Class 2, while bags and accessories may be classified elsewhere. Searches should follow each product’s classification and visual characteristics.

Searches should combine class data, product terminology and visual comparison of earlier designs available internationally.

Preparing Drawings for Multi-Part and Reconfigurable Products

When a product has multiple parts or can be opened, folded or assembled in different configurations, the drawings should identify the same claimed design consistently. Perspective, front, rear, side, top and bottom views may be needed to convey relevant visual characteristics.

Represent claimed and contextual features according to Israeli filing conventions. Assess separate components individually where their appearance and commercial use support distinct applications.

Safety Standards and Technical Function

Safety and performance requirements constrain design freedom. Novelty and individual character depend on the visual choices remaining within those constraints.

Under Section 10, particular features that must have their exact form because of technical function or fitting requirements require separate analysis. If the same functional result can be achieved through different visual approaches, the remaining design freedom may matter, but it is not the sole test in every case.

Enforcing Toy Designs in Israel: The Smart Trike Dispute

The Israeli Smart Trike proceedings involved an application for preliminary relief concerning allegedly similar children’s tricycles. The request was refused following the court’s consideration of the initial similarity evidence and delay, among other matters.

An injunction cannot be presumed merely because the products target the same age group or share a general configuration. The court must compare the actual protected appearance and accused product under the governing legal regime. See Preliminary Injunctions in Israeli Design Cases and Design Infringement Similarity in Israel.

Disclosure at Toy Fairs, Sporting Events and Online Launches

A design may be publicly disclosed at a trade fair, crowdfunding launch, sports competition or online announcement before commercial production begins. Such disclosures matter to novelty.

Israel provides a 12-month grace period for certain proprietor-derived disclosures, but timing, entitlement and prior publications must be considered under the statute. Foreign markets may apply different disclosure rules. For a company launching internationally, filing in priority jurisdictions before public disclosure is generally the lower-risk approach.

Combining Design Rights with Other IP Protection

A coordinated portfolio can address a game’s original artwork, a toy’s character design, a distinctive product appearance and patentable mechanisms, each through its corresponding right.

The filing plan should track the commercial features for which each type of protection is sought.

For filing and prosecution see Design Registration in Israel. For enforcement see Design Litigation in Israel. The Israeli Patent Office’s design-registration service provides filing information.

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